pegaeae:

omg yes exactly, ive never really considered him whiny & all of his complaints are straight up valid or at the very least understandable especially with what he’s gone through, and the thought of what little family you have left also being locked up is? absolutely terrifying. he also is just constantly in want of something to do, and to prove himself, and he’s at his happiest in act 1 when he’s hanging out w hawke and they’re going down into the deep roads (idr the dialogue specifically but, he says smth to leandra about her not being able to keep him from going, and he’s so happy when hawke backs him up on this.) part of the reason i REALLY liked da2 was the realistic familial relationship between hawke and carver — especially bc the game made me feel so protective over him like i would be one of my actual siblings.

feynites:

I mean, realistically, though, Solas should be downright terrible at wilderness survival.

He’s woken up to an ecosystem that, between time passing and the impact of the Veil, is fundamentally different from the one he developed the vast majority of his practical skills in. Any survival expert can tell you that not knowing the region, the plants or terrain or wildlife’s behaviour, puts you at a huge disadvantage for this kind of a thing. Considering that Solas has only been awake for a year pre-Inquisition, and that during that time he was devoting a lot of his efforts towards manipulating Corypheus and just figuring out what the general hell was going on, I don’t think even he would have a lot of time to familiarize himself with all the changes to the regional flora and fauna.

Ever since that thought occurred to me, all I can think of now is Solas nearly eating raw berries that require special prep to not be poisonous (because he knows these berries go in pies, so logically, he thinks they’re safe). Solas forgetting that he can’t just ask spirits for directions when he’s lost and wandering way the hell off from the rest of the group with no means of finding his way back. Solas trying to cast a rain-repelling charm that would ordinarily last for 24 hours and instead only keeps up for fifteen minutes, and leaves him feeling unreasonably exhausted. Solas not knowing what the fuck to do about blisters because he’s so used to his ambient magic just… protecting his feet entirely.

(Solas also having no idea what to do when he eats something slightly off and gets wicked diarrhea, sitting in the bush wondering if he’s facing the ignoble end of shitting himself to death as he tries to reason out the right healing spells that could work…)

Lavellan just looking at this man and squinting because somehow he has ostensibly survived to adulthood while living in the wilderness, mostly on his own, but damned if she can see how.

fallenvictory:

Armed with bows, daggers, and any number of dirty tricks, the rogue’s primary focus is damage: tearing foes down one at a time with systematic efficiency. Rogues commonly use a mixture of stealth and mobility to reach positions of advantage, be it a sniper’s perch away from enemy blades or behind an unsuspecting mage. Deadly and resourceful, rogues can tip the balance of any strategic assault.